Thursday, May 30, 2013

Reorganization in Progress!

As you may or may not have noticed, many of my blogs posts are starting to take the form of beginner's guides and hopefully helpful how-to's.  I rarely play these games at the highest level, so the type of information I provide isn't typically geared towards the high end player.  But I do play in what I like to refer to as hardcore casual.  That is, even though I may only brush across the various aspects of a game at the casual level, I still play a lot.  And it's been gratifying to sum up the information I come across in a form that hopefully helps others get their feet on the ground in whatever their MMO of choice is.

Thursday, May 16, 2013

Guild Wars 2 - Southsun Cove Survival Guide


Welcome to Southsun Cove! A tropical paradise with miles of pristine sandy beaches, spectacular coral reefs for diving, and face-eating crab monsters!  So the Southsun Cove Living Story is in full swing, and we're all descending upon the newly revamped zone to help the settlers get resettled and to put down the frenzied wildlife.  And for many of you, this may well be the first time you've been to the southern isle.  And if this is your first time, you might have found yourself in for a unpleasant surprise, because Southsun Cove is, without question, the most difficult general PvE zone in the game.  The monsters of Southsun have more hitpoints, hit harder, and use nastier abilities than those you'll find anywhere outside of a dungeon instance.  So if you've found yourself making trips back from the waypoint after taking on a single, general mob, I thought I'd throw together a few tips on the things to look for when fighting some of these nasty denizens.


Tuesday, May 14, 2013

Guild Wars 2 - A Recounting of Flame and Frost


In which Syrene Harmony, she who fought alongside the members of Destiny's Edge to bring down the dragon Zhaitan, recounts the events leading up to and through the Molten Alliance Uprising.


Sunday, May 12, 2013

Guild Wars 2 - Choose your Experience


This morning I was watching the PGA Championship while exploring Snowden Drifts in Guild Wars 2.  And it occurred to me one of the things I really enjoy about this game is what a good job they do of providing not just a variety of experiences, but experiences that require different levels of intensity.  And it is that variety that is part of the game's appeal.

Tuesday, May 7, 2013

Seven Nights of Neverwinter


Last week Cryptic and Perfect World Entertainment took the wraps off of their take on the Dungeons and Dragons universe, releasing Neverwinter Online for everyone to play that hasn't yet ponied up some cash for the title, in what they refer to as Open Beta.  That is to say - they launched the game.  I wanted to take a bit of time with the game before writing up the prerequisite blog on it, and while level 21 is hardly anything that resembles mastery, I do feel comfortable enough now with the game's systems and mechanics to put up some impressions.  So let's get to it!