Thursday, April 23, 2015

Neverwinter Nights

I know I know.. but when a title works, you don't throw it out just because it's cheesy! And for the last three weeks, that's pretty much where I've been spending my nights.  So I thought I might spend a little time talking about what's great and what's not so great with Cryptic's free to play MMO on the console.

Friday, April 10, 2015

XBox On!

When your blog rate is about one every six months or so, you're going to begin every blog with "So it's been awhile since I blogged last.."  and this one is no exception. Mostly I blame work - 2015 so far has had an epic work schedule over at Robot. And I'm still husband and father so I like to have at least a bit of family time, and of course, I'm still gaming. So between work, family, and gaming, there's precious free time for blogging. And in truth, I just haven't been feeling it. And when you don't feel it, you can't write it.

But more than a few of my twitter friends have been chastising me of late about putting something to paper, and even my son was all "Dad.. write something."  And that more than anything has motivated me to open up blogger again. Plus.. I'm feeling it. At least for now.

Monday, November 10, 2014

WoD Launch Day - Revel in the Chaos!

World of Warcraft's next expansion, Warlords of Draenor, launches in four days. It's a fantastic time to be playing the game right now, and it's clear the developers have doubled down on this expansion, and are working as hard if not harder than ever to bring new life to this venerable franchise. Launch day can be an extraordinarily chaotic time in any game - whether it be for the initial launch of the game, or for a much anticipated expansion. And many players will absolutely bemoan the chaos that ensues. Spawn areas will be camped and crowded, servers will be up and down, there may even be queues to log in. Quests will break, players will lag, and instances will lock that shouldn't be locking. Yes, for many people, it will be for them the worst experience ever, and if you read the forums during this time, nothing less than the sky has split open and the ground has trembled and hell in Azeroth has descended upon them.  But for me - well for me, I absolutely love this time. I find the chaos magnificent, and there no better time for an MMO.

Thursday, October 30, 2014

Gearing up your freshly boosted 90 - Patch 6.0x

So it's not often I write blogs that are so time sensitive, but this one definitely is. But it occurred to me that I've actually done pretty well (with just a little bit of luck) at getting my freshly boosted mage to a decent gear level in just a very short amount of time, so I thought I'd share. But all of this information is relevant really only until Warlords of Draenor drops in a little less than two weeks, so I apologize if you're reading this in like 2015.

Monday, October 6, 2014

A Letter to My Son

Hey Bud.

So it's been almost five weeks now, and while you're settling in quite comfortably in your new domain, I'm still wrapping my head around the fact that when I come home and say "Hey Family!" only three of the four of us are there. It's a time of transition for all of us, and so I thought I'd take a moment, at you set about to embark upon the great adventures that await you, to reflect a moment upon the virtual adventures we've shared.

Thursday, September 25, 2014

Dear Past Me - Spot On

In November of 2010, almost four years ago, I wrote a post describing what I thought at the time was the inevitable future of MMO's.  The original post was taken down when I changed blogging sites, but digging through my writing archives, I managed to find it. It was written back in a time where I actually wrote all of my stuff offline, and then published it online - crazy, right? This week, we learned that Blizzard has canceled their most ambitious MMO project to date - Titan. There's been quite a bit of press this week speculating that this move marks the end of the MMO as we know it. I don't necessarily disagree.  I won't say the MMO is dead, by any means - but the nature of it, is changing. You need look no further than Destiny to see where the genre is headed.

And looking back at the post I wrote four years ago, I think I got pretty close.  What do you think? Here's the original post, unedited.

Monday, September 22, 2014

Destiny - The Good, The Bad, and the Ugly

So it was just a few weeks ago that I was promising I'd blog a bit more often, and here I am already slacking off. Let's remedy that this morning by talking a bit about what I've spent most of my recent time playing - Destiny. There's already been plenty said and written about the game, so my summation will quite likely reiterate some of those other opinions, but I've put enough time in on my own to feel I can at least talk about the parts of the game that I've played.